![]() ![]() In Black Desert, when you come across a town you’ll see a population that reflects the housing, and you’ll get to watch that population go about their business, fulfilling tasks that are required to keep their town going. What I mean by this is, in a lot of MMOs you’ll get villages or towns with enough housing for a lot of people, yet only see five or ten NPCs out and about. We will be getting more classes in the future, though. From what I’ve read, NA will only have a select number of classes that are available in the Korean version of the game because some of the classes in that version have an “Eastern flare” that the developers feel would not fit so well in ‘our’ version of the game. Neither of these classes was available in the Russian Open Beta test, but the Wizard was offered in the North America Alpha test. But, from my understanding, classes like Wizard and Witch are basically mirrors of one another but with different genders and minor skill differences. I can’t find a solid source for this, though. Right now, classes are race and gender locked, but I’ve read that the developers have plans to add variations. This game's character creation is without equal. As it goes, though, this is the least impressive portion of the character creation.Ĭomplain about gender lock classes all you want. I’m not sure if the system has more meaning that I’ve yet to discover or if there are plans to add more to it later on. ![]() However, so far as I can tell, these constellations will only affect very minor things in the game such as giving minor improvements to interactions with certain NPCs. You choose a constellation at character creation, similar to an Elder Scrolls game. This system allows you to create characters that are truly unique, from subtle variations such as nose length or lip position to drastic differences such as length or weight of individual body sections. You can customize everything – down to each individual part of your fingers. ![]() Pearl Abyss then takes it a step further and offers unparalleled body sculpting as well. One or two other MMOs have offered something similar in the past, but nothing near this level. You can fine-tune your character’s face in amazing detail. The face-sculpting offers mind-boggling customization. To tell you the truth, if the NA version of the game has this feature I won’t be too upset, especially if it means that “pay-to-win” options in the cash shop won’t exist because of it. Some customization options, however, are behind a paywall (At least in the Russian version). Even TWO of them for the length of your selected hair style. The combat is action-based and has proven to be intense and fun even while ‘mindlessly grinding’ I found myself enjoying the look and feel of the combat.Īn MMO doesn't fill this many servers by random chance these days.Ĭustomization is the best I’ve ever experienced in an MMO. It’s got a lot of interesting and innovative features, such as seamlessly-instanced housing within NPC cities and a sort of “RTS” or “Empire Building” game-within-a-game. That all being said, Black Desert Online has proven to be one of the best gaming experiences I’ve ever had, no matter the version I’ve played. However, a lot of the things I mention in this Early Look will translate very well over into the final versions of the North American version. Of course, there will be differences between the various versions of the game, and what we saw in Alpha isn’t exactly what we’ll see in beta or even release of the NA version of the game. Now with the first North American Alpha test finished up, I feel like I’ve got enough of an understanding of the game to relate to you what it’s all about. ![]() Over the past couple of months, I’ve been playing the Black Desert Online Russian beta. ![]()
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